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euh, I've another little problem with your method...
With no_shadow, the sphere don't cast shadows, but she RECEIVES shadows and
the effect is really strange. Do I have a method to say to the sphere not to
receive shadows ?
Thanks
message de news: 42e50c8e@news.povray.org...
> Thanks. I'll try this this night
>
>
> 42e4d086@news.povray.org...
>> Slime <fak### [at] email address> wrote:
>>> sphere {
>>> 0,1
>>> // pigment here
>>> finish {ambient 1 diffuse 0}
>>> scale 10000
>>> no_shadow
>>> }
>>
>> You forgot to use 'inverse'.
>>
>> --
>> - Warp
>
>
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